1967 Ferrari 330 P4

Lagoa3D Render

High definition Modeling, Light, Shading and Render study.
Worked together with Hugo Castro on the modeling of this car: http://melkorius.deviantart.com/
Nothing like the good old Ferrari!
Project was using the legendary Lagoa3D Multioptics render engine on a web browser, later acquired by Autodesk.
At the time, the company asked for permission to use my project to promote the tech and it was amazing to see my Ferrari out there in the wild! Oh how I miss Lagoa3D!